top of page
Hi, I'm Neil!
I'm a designer and developer working across two connected disciplines: technical game design, and UI/UX development for shipped, real world products.
On the game side, I design and implement combat systems, enemy AI, and player facing mechanics directly in Unity. On the product side, I've spent several years owning the full UI/UX pipeline for professional mobile apps.
Both sides of this work share the same throughline: taking a system from an early idea, through iteration, to something a real person can pick up and understand.
Portfolio
My Background
Education
The Royal Danish Academy
(2022-2024)
Visual Game and Media Design (Masters)
Qualification: Candidate of Design (Cand.des)
University West of England
(2022-2024)
Audio and Music Technology (BSc)
Qualification: First Class Bachelor of Science (BSc) with Honors
Technical Skills
bottom of page







